Beads Out Level 25 Guide
Level 25 is split-then-merge with strict volume balance. Branch symmetry is critical.
Level 25 is split-then-merge with strict volume balance. Branch symmetry is critical.
For this stage, the most reliable pattern is a three-phase flow: stabilize the opening, control the midgame transfer order, and finish with a strict cleanup sequence.
Opening Plan
Split into two branches with near-equal capacity.
Timing Cue
Monitor both branches before opening merge throat.
Phase 1
Split into two branches with near-equal capacity. This is your opening anchor for Level 25. If this phase is stable, the remaining route is much easier to control.
Phase 2
Monitor both branches before opening merge throat. Treat this as the rhythm checkpoint. Keep transfers steady here to avoid midgame lockups.
Phase 3
Merge gradually so one branch cannot dominate. This is your finishing control layer. Apply it after the main stacks are stable to clean residual beads with less risk.
- • Split into two branches with near-equal capacity.
- • Monitor both branches before opening merge throat.
- • Merge gradually so one branch cannot dominate.
- • Unbalanced split starving one branch. If this happens, pause and reset to the previous stable board shape instead of improvising extra moves.
- • Instant full merge causing spike overflow. If this happens, pause and reset to the previous stable board shape instead of improvising extra moves.
If one branch dies, widen only that branch entry slightly and keep merge delayed.
- • Step 1: replay your opening and verify first-route stability.
- • Step 2: compare midgame transfer order with the walkthrough.
- • Step 3: keep one final correction move for endgame cleanup.
Adjacent Levels
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